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Issue 132 in cocos2d-iphone: MenuItemFont.isEnabled changes the MenuItemFont's label's color codesite-noreply Mon Dec 29 00:00:40 2008
Status: New Owner: ---- Labels: Type-Defect Priority-Medium New issue 132 by jettifi: MenuItemFont.isEnabled changes the MenuItemFont's label's color http://code.google.com/p/cocos2d-iphone/issues/detail?id=132 What steps will reproduce the problem? 1. Create a MenuItemFont, add it to a Menu in the running scene 2. Disable it (mif.isEnabled = NO) and re-enable (mif.isEnabled = YES) 3. Color is reset to white What is the expected output? What do you see instead? White font instead of original color Please provide any additional information below. Doesn't really need a fix, just a comment in the docs for the .isEnabled flag telling the user to remember to call [[mif label] setRGB:::] with their desired color again. Keep up the good work Joe -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d-iphone-issues" group. To post to this group, send email to [EMAIL PROTECTED] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cocos2d-iphone-issues?hl=en -~----------~----~----~----~------~----~------~--~---
- Issue 132 in cocos2d-iphone: MenuItemFont.isEnabled changes the MenuItemFont's label's color codesite-noreply 2008/12/29 <=