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Re: Issue 770 in cocos2d-iphone: BitmapFontAtlas to support characters above 2048 cocos2d-iphone Mon Feb 22 06:00:10 2010


Comment #1 on issue 770 by myBuddyCJ: BitmapFontAtlas to support characters above 2048
http://code.google.com/p/cocos2d-iphone/issues/detail?id=770

Can it be flexible to only use memory up to the # of characters actually defined by
the texture used?

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