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Re: [Engine-Users] Slowdown after installing engines Luke Galea Thu Jan 03 00:03:20 2008

Nice suggestion Trevor.

That would be great. I haven't looked at any of the engine plugin's
internals. If my itch gets itchy enough I'll take a look at implementing
that.

-- Luke

On Nov 26, 2007 12:45 PM, Trevor Rowe <[EMAIL PROTECTED]> wrote:

> Or perhaps a hook that specifies which plugins to check in?  Depending
> on the app one list could be much shorter than the other and getting
> engines to ignore plugins that should never be checked would be great
> imho.
>
> Trevor Rowe
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Luke
> Galea
> Sent: Wednesday, November 21, 2007 1:12 PM
> To: [EMAIL PROTECTED]
> Subject: [Engine-Users] Slowdown after installing engines
>
> Hi all!
>
> So, I just added the engines plugin to a large app (aprox 20-30
> plugins already installed) so that I could write the first engine in
> that app.
>
> It's working great, but there was a pretty major performance hit. it
> appears to only be in development mode, but I'd really like to get rid
> of it if possible.
>
> Is there a way to tell the engines plugin to ignore the plugins that
> aren't engines?
>
> I have hundreds of lines in every request saying things like:
>
> checking plugin 'XXX' for 'YYY_controller'
>
> Any thoughts?
>
> Thanks!
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> rg
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