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Re: QTKit, CoreVideo, OpenGL in a 64bit App E. Wing Tue Jan 06 04:01:04 2009

On 12/29/08, Marc Downie <[EMAIL PROTECTED]> wrote:
> Dear List,
>
> For a good time now I have had a perfectly working path from Quicktime
> Movies (on disk) to OpenGL texture ID's (in VRAM) lifted from
> QTCoreVideo101. Works wonderfully, API as I exactly need it, straight
> from Apple.
>
> Question: how to do this in a 64 bit App? QTKit is 64bit, OpenGL is
> 64bit, CoreVideo is 64bit, but the glue that holds QTCoreVideo
> together — for example QTOpenGLTextureContextCreate,
> QTVisualContextCopyImageForTime & QTVisualContextRef are the very much
> 32bit only QuickTime.framework .
>
> What, if anything, am I missing?
>

I was looking at this about 6 months back. As far as I know, you are
not missing anything. This remains a major hole in the API that Apple
needs to finish filling. I suggest you file a bug report.

-Eric
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