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Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Wade Brainerd Fri Jan 02 13:00:47 2009
On Fri, Jan 2, 2009 at 3:25 PM, Bryan Berry <[EMAIL PROTECTED]> wrote: > On Fri, 2009-01-02 at 15:18 -0500, Walter Bender wrote: > > > (3) We need lots more Activities. > > While there is consensus on this point, there is not consensus on the > best way to get a lot more Activities. That is, pulling a lot more > developers into building learning activities that run on Sugar. There is a related point regarding Sugar idealism. Sugar was designed with a very specific notion of what an activity: collaborative, constructivist, stores in the Journal, view source, written in PyGTK using the supplied frameworks. The current inability to run Flash, Javascript or even GTK programs under Sugar is linked to this initial choice. More recently, a consensus seems to have developed that it is worthwhile to include less "ideal" activities, in the name of having those activities at all. I think it is worth recognizing this change so as to encourage related development efforts. -Wade
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- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II, (continued)
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Bryan Berry 2009/01/02
- Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II Walter Bender 2009/01/02
- Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II Bryan Berry 2009/01/02
- Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II Walter Bender 2009/01/02
- Re: [Sugar-devel] How to Make Activity Designers Happy , Parts I and II Bryan Berry 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Wade Brainerd 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Bryan Berry 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Walter Bender 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Bryan Berry 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Bryan Berry 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Wade Brainerd 2009/01/02 <=
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Michael Stone 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Walter Bender 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Michael Stone 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Walter Bender 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Michael Stone 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Wade Brainerd 2009/01/02
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Bill Kerr 2009/01/05
- Re: [Sugar-devel] [IAEP] How to Make Activity Designers Happy , Parts I and II Tomeu Vizoso 2009/01/05
- [Sugar-devel] Teaching typing and basic math on the XO (was: Re: [IAEP] How to Make Activity Designers Happy , Parts I and II) Sascha Silbe 2009/01/02
- Re: [Sugar-devel] Teaching typing and basic math on the XO (was: Re: [IAEP] How to Make Activity Designers Happy , Parts I and II) Wade Brainerd 2009/01/02