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[YouTube-API] Re: Youtube php and AS3 project LEGAL? Ian Benschop Thu Oct 15 04:01:44 2009

Hhahhaa amazing!!! Finally wel good work youtube.

On Oct 15, 1:32 am, zdravko <[EMAIL PROTECTED]> wrote:
> Your prayers have been answered an hour ago !
>
> On Oct 14, 12:52 pm, Ian Benschop <[EMAIL PROTECTED]> wrote:
>
> > Thanks guys.
> > Well its onnly to hope that youtube brings us  a better as3 API or
> > adobe updates there localconnection as3 to as2.
>
> > Cheers,
>
> > Ian
>
> > On Oct 9, 9:13 pm, zdravko <[EMAIL PROTECTED]> wrote:
>
> > > Hi Ian,
>
> > > I am afraid that doing what you describe, we would be in violation of
> > > the following prohibition ...
>
> > > "11. access any portion of any YouTube audiovisual content by any
> > > means other than use of a YouTube player or other video player
> > > expressly authorized by YouTube;"
>
> > > I am not aware of any public player (commercial or otherwise) that is
> > > expressly authorized by YouTube.
>
> > > Regards,
> > > Zdravko
>
> > > On Oct 6, 7:55 pm, Jeffrey Posnick <[EMAIL PROTECTED]> wrote:
>
> > > > Hello Ian,
>
> > > >  I'm afraid that I can't answer questions about whether a certain
> > > > implementation is or is not legal. (I'm not a lawyer, after all.)
>
> > > >  That being said, this document lays out the Terms and Conditions for
> > > > using the YouTube API:
>
> > > >  http://code.google.com/apis/youtube/terms.html
>
> > > > I'd recommend that you pay close attention to the Prohibitions listed
> > > > there.
>
> > > > Cheers,
> > > > -Jeff Posnick, YouTube API Team
>
> > > > On Oct 3, 6:32 pm, Ian Benschop <[EMAIL PROTECTED]> wrote:
>
> > > > > Hi Guys,
>
> > > > > I can,t seem to find the direct contact information for developers
> > > > > yet. But u guys cant help me to.
> > > > > Currently busy with a project that uses youtubes great API. Done some
> > > > > research in how to integrate youtube in Actionscript 3 project. Found
> > > > > the tubeloc en the wrappers with javascript. Sadly both lack in the
> > > > > needs and performance i require, great work and support to the makers.
>
> > > > > I know u can find the flv direct link from youtube with some server
> > > > > side script( this case i use php) en send this to your netstream
> > > > > connection in your flash project. I dont think youtube likes this
> > > > > because u dont get to the youtube logo watermark which i gladly added
> > > > > manually ( i mean u need to respect the provider with some credits
> > > > > right!).
>
> > > > > My setup:
> > > > > I use a proxy php file to avoid security restrictions. I simply
> > > > > request the youtube url via this proxy which in return returns the url
> > > > > that i parse in my flash project. Finally send the parsed URL to my
> > > > > netstream and whalla!
>
> > > > > Anyway using the method above allows me to instantiate multiple
> > > > > youtube connections + its a bit more relaible in cleaning stuff up in
> > > > > my project when i dont need video. It Makes my video player loosely
> > > > > coupled with the "data" providers which is good for MVC traid kinda
> > > > > project.
>
> > > > > My qeustion is...is this a legal(what term!). I added the youtube logo
> > > > > watermark and  credit youtube on the website. I cant send you guys a
> > > > > demo because the project is in staging and behind a protected server.
>
> > > > > Thanks,
>
> > > > > Ian
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